Widgets

Screenwriting Article - The Secret to a Great First 10 Pages

type='html'>
Talk about a great opening 10 pages!

Okay guys, Twit-Pitch is alive and well. And if you were following my Twitter feed every night, you’d be seeing me analyze the first ten pages of these entries in REAL-TIME. That’s right. I actually tweet what I’m thinking AS I’M THINKING IT. What other contest does that!? This is unprecedented stuff here so if you’re not following me on Twitter yet, you best remedy that right away!

Now, I bring up Twit-Pitch because when you read ONLY the first 10 pages of a bunch of scripts in a short span of time, you REALLY start paying attention to what makes those pages work or not work. And while it’s nothing new to say “Make sure your first 10 pages are awesome,” it really hit me how important that piece of advice is during this exercise. I realized how quickly that feeling of going one way or the other comes for the reader.

The thing is, when writers hear this advice, they get the wrong idea. They believe “make your first 10 pages great” means immediately assaulting the reader with a huge car chase or a big action set-piece. I’m not saying those won’t capture the readers’ attention if done well, but a generic action scene is just as boring as a generic dialogue scene.

So I sat back and thought about all the openings I liked (both with these pages and with other scripts I’ve read) and while I can’t say I’ve come up with a definitive formula for roping in the reader, I can tell you that when comparing the first ten pages of all these scripts, I found a few go-to approaches that give you the best shot at grabbing the reader’s attention.

One of the best ways to open a script is to introduce a problem. When you introduce a problem, the reader will want to stick around to see if that problem is solved. So in The Sixth Sense, the movie starts with husband and wife having a quiet moment in their bedroom, when, all of a sudden, an old patient breaks in and starts threatening them. This patient is the *problem.* He’s threatening our hero and his wife. I don’t know any readers who would not want to find out how this scene ends.

But you don't have to be telling a ghost story or writing an action film to start with a problem. You can inject a problem into anything. Maybe you open with a teenage girl on the subway with two menacing hoodlums staring at her from across the car. Maybe you start with a woman finding out she’s pregnant. Maybe you start with a lawyer losing his job. Just introduce a problem and you’ve got us.

The next thing you can start with is a mystery. A reader is always going to be roped in if there's some sort of mystery presented to them. You need look no further than Inception to see how to open your script with a good mystery. We see our main character washing up on shore. We see our main character asleep in an apartment with a mob approaching. We see our main character asleep on a train. If I'm a reader, I want to find out how this is happening. I want to keep reading.

The third thing you can start with is a good old-fashioned Scriptshadow staple - a GOAL. Just give your character a goal and we’ll want to see if he gets it or not. The prototypical example of this is Raiders of the Lost Ark. Indiana Jones’ goal is to get the gold monkey in the cave and get out. Throw a few obstacles in the way and you have yourself a great opening sequence.

Another solid opening move is a surprise. I like this one because it actually allows you to start slow. You can introduce your characters. Establish a little bit of setup along the way. And then at some point in the scene, throw in a shocking surprise that jolts the reader. It's been a while since I've seen Iron Man, but if I remember correctly, we start with Tony Stark in a Humvee with some other soldiers chatting away, then out of nowhere – BOOM! - his vehicle is attacked.

If none of these openings float your script’s boat, then AT LEAST start us off with some conflict. Give us an imbalance that projects a feeling of instability. If something's unstable, we intrinsically want to stick around until it stabilizes. So in Fargo, a man walks into a bar to discuss the kidnapping of his wife with a couple of contract men. Immediately, the two parties are not on the same page. They point out how our protagonist is late. Our protagonist counters by insisting he’s on time. This conflict seeps its way into their conversation, making a somewhat straightforward dialogue scene interesting!

Now you don’t have to use any of these approaches if you don’t want. There are plenty of other ways to open a screenplay and I encourage you guys to list them in the comments. But from my experience, if you want to hook a reader right away, these are extremely solid bets. Now if all this stuff intimidates you or confuses you, or you’re convinced there’s no way to use any of these methods in the kind of script you’re writing, then there’s one failsafe rule to fall back on: Make sure something interesting is happening. That's all. Don't bore us with two people talking about something that’s ultimately irrelevant. Give us a scene where something interesting is happening and we’ll be intrigued.

So now that you have a good idea of how to rope a reader in with your first 10, I thought it would be the perfect time to look over the first 14 entrants I’ve read in the Twit-Pitch contest. Of these 14, 8 of them did not make it to the next round. 5 of them received “maybe” votes, meaning I’ll revisit them after I’ve read everything, and 1 received the coveted “definite” vote (“The Tradition - 1867 After losing her father, a woman unwittingly takes a job as a maid at a countryhouse of aristocratic cannibals”). Below, I’m including all the scripts the writers let me post. Check out what you can and study the first ten pages. Determine why you liked some and disliked others. Share your observations in the comments section. And if you know of any other tricks to pull the reader in in the first 10, share those too!

DIDN’T MAKE IT

Tusk
The ghost of a legendary movie star gets tangled up in his own biopic when he needs the help of the heartthrob cast to play him.

Untitled Hoarder
A hoarder finds the girl of his dreams only to lose her in his apartment.


Treetop
After running away from home, an eight foot tall teenager stumbles upon a retirement town for sideshow performers.

Nuts & Rats
An ex-cop awakes in an alternative reality where normal people are locked up in mental institutions and society is run by lunatics.

Open House
Desperate to divorce but cash-strapped, ornery newlyweds must put their feuding aside to sell their house, much less agree on a price.

Godfathers
Two guys have one weekend to battle for the coveted 'Godfather' title to their best friend's new daughter.

Local .357
Ex-CIA assassin unionizes an eclectic group of freelance hitmen to "negotiate" with their mob employers. Norma Rae meets RED

The Lipschitz Affair
When an art heist interrupts a wedding at the Guggenheim, everyone's a suspect -- even the bride and groom

MAYBE

The Last Rough Rider
It's 1901. Terrorists have just taken over the White House. And only Theodore Roosevelt can stop them.

Blackhats
A hacker for hire finds himself in a deadly web of corporate espionage after being hired to steal the 1st sentient A.I.

Ridin’ The Gravy Train
With his favorite fast-food sandwich facing its final week before it's phased out forever, an obsessed man leads a protest to save it.

Gino And Me
In early 1980s New Jersey, a 12-year-old decides to profile the local mob boss for his seventh grade English project despite the vehement disapproval of his mother.

Crimson Road
Can it get any worse than living next door to a serial killer? It can if you live on CRIMSON ROAD... the whole street is full of them.

How Can We Find The Next Great Script?

type='html'>
Let's build a better mousetrap.

Over the next month and a half, Scriptshadow will relaunch its site.  I have some great things in store for readers, but one of the things I'm most excited about is the time it will free up for me to start working on my next project - Developing a new system to find great screenplays from unknown screenwriters.

For 100 years, Hollywood has basically used the same system for finding screenplays.  Each company, whether it be a studio or agency or whatever, has readers cover all incoming scripts, and anything the readers like gets passed up to their superiors, who if *they* like it, pass it on to their superiors, and so on and so forth.

Here's the thing though.  Over the past 5 years, the script-sending game has changed dramatically.  The obvious difference is that scripts are now sent digitally as opposed to via a hard copy.  This has led to a more instantaneous flow of scripts, and I feel like it should be ushering in a new filtering process.  But it hasn't.  The model for weeding through screenplays has pretty much stayed the same.

Well, I want to change that.  I feel we need some new ideas and some new voices.  We need the younger generation - the generation not tethered to these outdated models - to look around and say, "How can we do this better?"  I've already started looking for new ways to find great scripts, starting with my Twit-Pitch contest.

But I'd like to develop a large all-encompassing model for finding great screenplays that's smarter, faster, and more efficient.  I want to do what the studios and the agencies are too lazy to do.  I want to change the system.  And I thought, "Who better to ask for advice than the very people submitting these screenplays?"

So, I'm interested to hear what you guys would do if you were me.  I'd like you to come up with a system for weeding out the bad screenplays and finding the good ones that takes into consideration today's technologies and new avenues.  There was no Scriptshadow 5 years ago.  There wasn't a huge community of people reading screenplays for enjoyment and education every day.  There was no Twitter.  PDF scripts were a luxury at the time.

Pretend that you've just been given the job at Scriptshadow Studios to build a better mousetrap.  I have thousands of scripts coming into me from Amateur writers.  How do we weed those down efficiently and find the good ones?  The sooner we figure out how to do this, the quicker we revolutionize the business.  So, I'm leaving it up to you guys.  I'd love to hear your ideas in the comments section.  Show me what you got!

Screenwriting Article - The Great Space Tag-Team Theme Coaster

type='html'>Hello my fellow Scriptshadowians.  So I've wanted to write an article about theme for the longest time now but the truth is, it's not one of my strengths.  I understand the broad strokes but there are times when theme flat out confuses me.  For that reason, I've brought in a tag-team partner, Tawnya Bhattacharya from Script Anatomyto help me out.  She's a theme guru and I figured if I had her, I could at least hide some of my ignorance.  The way I thought we'd do it is this - Tawnya will give you her breakdown on theme and then afterwards, I'll give you mine.  For the most part, we're on the same page, but I feel like my approach is a little less strict.  Afterwards, I'd love to hear your own thoughts on theme.  I often learn just as much from you guys as you do from me. :) With that said, let's bring in Tawnya!


I’m feeling punchy and maybe slightly ornery. It’s hot as hell even with the AC on. I don’t feel like I’m dropping enough L-B-S’s with my latest fad work out. And my writing partner and I have been waiting all summer to hear if “Fairly Legal” is getting the pick up (Magic 8 Ball says, “Outlook not so good”) and lately, we’ve been on pins and needles waiting to find out if we’re going to land a new gig after a series of meetings. I even offered to do a cartwheel during the last meeting to seal the deal. I’m not talking any old cartwheel but an aerial in honor of the recent Olympics. A private closing ceremony, if you will, starring me. This is no small feat as I haven’t done one since 1989, but I’m willing to take one for the team, people! Anyway… The. Wait. Is. Brutal. It’s been 72 hours and counting… One of the fun things you have to try to get used to, because it should happen over and over again in your career if things are going well. If it’s not then something’s wrong.

What’s my point? I almost forgot. Theme! Carson asked me to write an article on theme and I was giving you a little preface (I’m feeling punchy) on why I’ve decided to basically interview myself. So, here goes.


WHAT IS THEME?

1) Theme is Structure. It is the foundation on which your story is built. In fact, it’s like the gravity of your script holding everything together and in place. Without it, nothing’s anchored and scenes, moments, characters, setpieces will just drift off into space.

2) Theme is not only the spine and core of your movie but the Heart and Soul of your story. It’s the moral and lesson of your story that gives your screen or teleplay universal meaning. Ultimately, it’s what unifies your story and makes it emotionally significant. It’s your “voice” – it’s what you want to say. Stories teach us how to be human through symbolic experiences.

3) Theme is your “Voice” because it is your reflection of humanity – what you have to say with regard to your core beliefs and values. Someone said there are only 7 stories. And we know writers use the same themes over and over again. But it doesn’t matter. It’s all about how YOU tell that story from your unique point of view.


HOW DO YOU APPROACH THEME IN YOUR WORK?
When thinking about theme, I think it’s important to start with yourself. What do you feel strongly about? What are your core beliefs and values? What stories are you drawn to – are there common themes in those stories? Write down a list of all of your story ideas and see if common thematic patterns emerge. Think about your life experiences – maybe start with the major moments of your life – the good and the bad – and see what comes up there. Your passion and voice are stronger when you are writing what is personal to you - what’s “close to the bone.”


HOW DO YOU ILLUSTRATE THEME IN A SCRIPT?
Theme is kind of like the subtext of the overall story. You are expressing it through character, relationships, conflict, dialogue, symbolism and visual imagery… but hopefully you’re being subtle about it so you aren’t hitting people over the head. Samuel Goldwyn said: “If you want to send a message, call Western Union.” I think that’s why it’s important to explore different facets of theme. If you are proving the opposite thematic point of view through a secondary character or storyline as well as your main thematic point with primary characters, then you are giving us perspective and will hopefully steer clear of becoming preachy.

I think the most important and effective way to illustrate theme is through your main character. Theme is expressed through your main character’s transformational arc during the journey. How do you show this transformation? To express transformation, the need for transformation has to be established - hence the Character FLAW. Remember this: Theme is the opposite of the character’s flaw.

Theme is the lesson the character learns from going on the journey. Theme, therefore, must be illustrated through the character’s experience: The character is one way in the beginning of your movie (fully living in their flaw), but the relationships and conflict during the journey of the movie will lead the character to change/grow and end up a different way at the end (cure flaw to a degree) to get to the theme.

Many people have asked me over the years: Can my character be his own opponent? No. They are, in a sense, their own worst enemy because ultimately it is the Character’s flaw that is stopping them from getting what they want. And they will have to cure that flaw to some degree to get the goal in the end. This is why we are on the journey in the first place. This makes sense in life too. We all have certain flaws and misbehaviors that have a way of recurring and creating obstacles on our path, preventing us from getting what we want. In order for us to stop coming up against the same blocks - the same bad relationships, the same job issues, the same insecurities - WE HAVE TO GROW AND CHANGE! If you don’t have an external antagonist (someone or something) you lose the opportunity for your character to grow and change because conflict and obstacles and relationships are what force the character to confront their flaw and either remain the same or grow and change (arc) to get to the goal and the thematic lesson. Conflict and obstacles give your story stakes and momentum. Conflict comes from the fact that there is a FLAW. So…

Theme is directly related to FLAW, BECAUSE FLAW IS OPPOSITE OF THEME. Again, flaw is what the MC (main character) has to confront along the way to get to the breakthrough place, which is the THEMATIC LESSON. Here’s an easy way to approach character flaw, theme and the transformational arc. Think of it in terms of a logline.

A MAIN CHARACTER with a FLAW embarks on SECOND ACT with a CATALYST CHARACTER (S) and because of CONFLICT AND RELATIONSHIPS, CHANGES and GROWS ALONG THE JOURNEY, thus LEARNING LESSON “X” by the end.

If you know the character flaw, you know the theme. If you know the theme, you know the character flaw.

CARSON'S TAKE

All right, all good points.  I see things slightly differently though.  Not saying it's right or wrong or superior to Tawnya's version, but just how I see it.  Theme is simply the overall "thing" you're trying to say with your story.  Conveying a "message" in a screenplay gets a bad rap, as noted by Goldwyn above, but the truth is, that's what you're doing.  We all have big opinions about the world, about life, about humanity, about society.  It's why we're artists.  We want to express those opinions in our work.  Well theme is merely the focus of those opinions.  You want to pick a core idea you feel strongly about and use your screenplay to express it.  Don't overdo it.  Like Tawnya said - you don't want to sound too preachy.  But that's the basic approach for applying theme.

Now where does theme go bad?  In my experience, it's when writers get too ambitious with it.  They try and make their theme really profound and complicated.  They believe their message must change the world - the very molecular structure of how us human beings interpret life.  So they create some big lumbering thematic point-of-view that's too convoluted to express, leaving their story and message weighed down and unfocused.  You want to know what the theme of Ferris Bueller's Day Off was?  "Carpe Diem."  Seize the day.  That's it!  It's so simple and yet insanely effective.  After watching that movie, you want to go out and live in the moment!

In that sense, one of the best things you can do is pick themes that resonate with people.  They call these universal themes and there's a reason they've been around forever.  Because they affect us.  Because they come up in our lives again and again.  Because they make us think.  With Ferris, I believe the Carpe Diem theme was just as important to the movie's success as its characters.  All of us wish we spent less time worrying about the past and future and enjoyed the now.  So it's those UNIVERSAL THEMES that are going to give you the most bang for your buck.

Even though I prefer a statement, some writers like to tackle their theme in the form of a question.  So for example, your thematic question might be, "Is it ever really possible for someone to change?"  Most people get to a point in their lives where they are who they are, for better or worse, and won't change.  Our story might follow a protagonist, then, who's been selfish and deceitful for the first three decades of his life.  We want to see if it's possible for him to become kind and trustworthy.  But the great thing about theme is you don't stop at the main character.  You also explore this question with your other characters, just in different situations and variations.

For some characters, the answer to the question might be positive.  They can change.  For others, it will be negative.  They always go back to what they're comfortable with.  The up and down nature of the way these characters and scenes explore the question is - you got it - the exploration of your theme.  Then, like Tawnya said, the definitive answer to the question will come via your main character in the third act.  Is he able to change?  This will be your personal opinion, as the author, of the "correct" answer to your thematic question.  You control whether the audience leaves feeling hope or feeling hopeless.  You're telling them whether it's possible to change in this world.

Now how do you find a great theme for your specific script?  It's easier than you think.  Take a second and mentally scroll through all the things that are going on in your life right now.  What gets you riled up?  Passionate?  What recent argument did you have with someone that still resonates?  You should be able to find themes you feel passionately about in those experiences.

For example, the "change" theme I used above.  That came from a friend and I discussing whether it's really possible for people to change.  He stood by as his biggest fault destroyed his relationship. Now he wanted to change it.  But he acknowledged that he'd had this problem for 15 years and didn't think he could change it.

The tricky part is matching up the right theme with the right story.  So let's say I'm writing a movie about aliens trying to hijack a super train.  Hmm...my whole "change" theme might be great for a character-driven drama, but not so much for Aliens On A Train.  Which just means I have to go back and explore more themes in my everyday life and find the right fit.  I know of a friend, for example, who recently moved to LA to escape a rocky past.  That's an interesting theme.  "Is it truly possible to leave your past behind or will it always catch up to you?"  So maybe I make the protagonist a guy who's taking this train to escape his past.  And hey, maybe that's what these aliens are doing too!  That's why they left their planet.  You see how the theme is now weaving itself into the story?  That may not be the perfect theme for this screenplay but you can start to see the genesis for finding a theme that fits.

As far as the application of theme, I always encourage writers to go into their first draft with AT LEAST a vague understanding of their theme.  It doesn't have to be rock solid.  But you should have a general feel for what you're trying to say.  The reason it's okay to be vague at first is because your story's going to be changing a lot in those first few drafts, and you have to have the flexibility to let your theme change with it.  Once you get to your fourth and fifth drafts, your theme should be solidifying, and your characters and scenes (and dialogue) should start to reflect that.

I think theme is fascinating because it's one of the more formless aspects of screenwriting.  You can't boil it down to an outline or apply it as a rule.  There's a lot more "feel" involved in it than the average screenwriting component.  You have to "weave" it in as opposed to "place" it in, which may be why there's so many opinions on how theme should be applied.  I know when I hear about writers trying to prove or disprove their theme in every single scene, that I feel that's going too far.  I look at theme as something that should have a dominant background presence but never get too close to the front of the stage.  It should guide your story but never control it.  That's what the plot and the characters are for.  But that's just my opinion.  What about you guys?  What are you thoughts on theme?


Screenwriting Article - How To Write A Great Villain

type='html'>

So as I was reading Laymen's Terms earlier this week and going ga-ga over all the great villainy in the script, I realized that I hadn't yet breached the subject of villains in any extensive way on the site.  And there's a reason for that.  I hadn't developed an extensive enough take on the matter!  Which is strange, because I'm a huge proponent of having great villains in your screenplay. Audiences often like to root against the villain just as much as they like to root for the hero.  So if you're only including a hero in your script, you're depriving the audience of half the fun!  I don't care if you're writing a romantic comedy, an indie drama, or a period piece.  99% of the time, there better be a villain involved!

So who are some of the great villains in cinema history?  Well of course there's Darth Vader, Buffalo Bill, Longshanks (Braveheart), Hans Gruber, Michael Myers, The Joker, Hannibal, Apollo, the T-1000.  There's also Agent Smith (Matrix), Annie Wilkes (Misery), Drago, Mr. Potter (It's A Wonderful Life), Tommy Devito (Joe Pesci - Goodfellas), Hans Landa (Inglorious Basterds), Anton Chigurh (No Country...), Max Cady (Cape Fear), Alex Forest (Fatal Attraction), John Doe (Seven), Alonzo Harris (Training Day) plus many many more.

Strangely enough, I've found that what works as villainy in one movie may not work in another.  Sometimes you need your villain to be calculated, other times you need him to be terrifying.  It all depends on the situaiton, the genre, and the type of story you're telling. So before we go into what makes a good villain, let's first identify the different kinds of villains.


The Nasty Villain - I'd say this is the most common villain of all.  If you want a villain that gets the audience all riled up with hatred, this villain is your pick.  They seem to be driven by an unseen evil force that will stop at nothing to destroy our hero. Annie Wilkes, Mr. Potter, Anton Chigurh, even the blond haired baddie in The Karate Kid.  These are bad bad guys.  However, these villains can backfire on if you if they're too thin, and a lot of amateurs make this mistake.  They make the villains nasty just because they're the bad guy in the story.  To combat this, make sure to add a solid motivation behind their actions.   Anton wants his money.  Annie is obsessed with Paul Sheldon's books.  Mr. Potter wants every last piece of this town.  Even super-thin Karate Kid Blondie hates Daniel because he's stolen his girl.  Your villain can be a really bad person.  Just make sure they have a little motivation behind their badness.

The Complicated Villain -  "Complicated" is usually code for a villain with some backstory.  I remember this gained popularity after the 80s Batman movies.  Tim Burton started showing the complicated histories behind why these baddies became bad.  All of a sudden, our villains obtained depth.  They had a past.  We could almost sympathize with them in a way.  This created a more complicated reaction to the character for the audience - shades of gray instead of straight black and white.  Max Cady from Cape Fear, for example, endured years of rape and degradation inside a prison because the man he's now stalking put him there.  I'm not going to say I like Max Cady because of this, but I definitely understand him better.  The danger in writing this type of villain is that they become too sympathetic.   If we start sympathizing with the villain too much because of their troubled past, we don't want to see them go down.  So be careful!

The Sorta Likable Villain - These villains are bad, but there's also something alluring, interesting, or cool about them that makes us sort of like them.  Apollo Creed, Darth Vader, and Hannibal Lecter are all "Sorta Likable" villains.  I find that a lot of the time, sorta likable villains exist in a film where there's a villain worse than them.  This allows us to root against someone while still kinda rooting for the cooler villain.  With Darth Vader in Star Wars, the real villain is Grand Moff Tarkin.  With Darth Vader in Empire and Jedi, the real villain is the Emperor.  In Lambs, Hannibal isn't the top villain.  That title goes to Buffallo Bill.


The Comedic Villain - Seen only in comedies, these villains can be tough to get right.  They must be funny, but not so funny that they aren't threatening.  I read a lot of comedy scripts where the villain is funny, but also such a goofball or so stupid that I don't see them as a serious threat.  Therefore, you have to find that perfect balance.  Matt Dillon's character in There's Something About Mary is a great comedic villain.  Shooter McGavin in Happy Gilmore is a great comedic villain.  As much as I love Dumb and Dumber, those two villains were so bumbling that I was never scared of them, and that may have hurt the movie just a tad.  One of the most surefire traits to add to a comedic villain to ensure we'll want to see them go down is arrogance.  Arrogance gets an audience riled up every time.  And it just seems to mix perfectly with comedy bad guys.

The Hidden Villain - Sometimes stories dictate, due to your bad guy being a mystery, that you not reveal your villain until the third act.  If you're going to do this, you're going to need an antagonistic force to challenge your hero in the meantime.  While an antogonist can be a villain, in these cases, they're usually not.  Take The Fugitive for example.  (spoiler alert!) Dr. Charles Nichols is the surprise villain in the third act. But Tommy Lee Jones' character is the antagonist for the first two acts.  It's important that the hero always have an antagonist force pushing against him in the screenplay or else there's no conflict.  Which is why a hidden villain can be a dangerous move.  However, if you substitute another antagonistic force in the meantime, you should be okay.

No Villain - I strongly discourage writing a script without a villain.  But if you're going to do it, you better have a great antagonist pushing up against your character for the entire movie.  In most cases, if there is no villain in the script, the antagonist is nature.  Take Castaway for example.  That movie is villain-free.  But it has a strong antagonist - the island.  The Grey is another example.  The antagonist is the weather and the wolves. Those are the forces relentlessly pushing against our characters.  So sure, the no-villain approach can be done, but you better have some kick ass antagonistic nature if you're going to pull it off.


Okay, we've identified the kind of villains in a script.  Now it's time to determine what actually makes a good villain? Once again, not all of these things will work all of the time and certain combinations may work in some situations while not in others.  You have to assess what kind of story you're telling and add the appropriate villainous traits.

Pompous - Like I mentioned above, a pompous character is a hated character.  There's just something about people who are full of themselves that riles us up.  We NEED to see them go down.  Look at Apollo Creed in Rocky.  That man LOVED himself.  So we were dying to see Rocky beat him.

Stronger than our hero - This is a big one.  If a villain is weaker than our hero, we'll have no doubt as to who will win in the end.  That's bad.  What makes movies fun is when we think our hero has no shot because the villain is too strong.  Hans Gruber in Die Hard is the perfect example.  The man just oozes confidence and intelligence.  You really think he has his shit together, and that makes us seriously doubt if John McClane is going to win in the end.

Intelligent - This doesn't ALWAYS have to be the case, particularly in comedies, but I love villains who can go toe-to-toe with our hero intellectually.  It creates the same effect as strength.  You always fear that they just might outthink our hero.  Prince Humperdink from The Princess Bride (who's MAJORLY ARROGANT by the way) is actually a really smart guy.  He looks over the battleground after the Man In Black and Inigo Montoya's sword fight and knows exactly how it went down and which direction the Man in Black went.  Smart villains are worthier villains.

Deceitful - Everybody hates deceitful people, people who go back on their promises.  Therefore this is a great trait to give your villain.  One of the scenes in Star Wars where our hatred for Grand Moth Tarken goes through the roof is when he asks Princess Leia where the Rebel Base is, promising he'll spare her planet if she does.  She ends up telling him, and he goes ahead and blows the planet up anyway!  Or in Up.  Charles Muntz pretends to be all nice and friendly to our heroes.  Until his true colors come out later.  We hate deceitful people!


Emotionless - Sociopaths are REALLY SCARY.  Cold and collected, villains who feel no remorse for killing are as terrifying as it gets.  They just have that blank emotionless look on their faces?  Ugh, creeee-py!  Look no further than the flagship villain for this category, Anton Chigurgh in No Country For Old Men.  This dude is terrifying because he doesn't have a single feeling bone in his body.  John Doe from Seven is another one.

Motivated - Most villains only work if they have a strong motivation behind their actions.  Take the T-1000 in Terminator 2 for example.  He's been programmed to come here and eradicate John Connor in order to make sure the machines win the war in the future.  It's a simple motivation, but it's also dead solid.  We understand why he's obsessed with killing John Connor at all costs.  You can certainly try writing an unmotivated villain, like The Joker in The Dark Knight, but be careful.  Villains who do bad shit just to do bad shit often confuse and frustrate the reader.  Also, it's likely your villain won't have 80 years of built-up audience awareness behind him to get an audience to go with it, such as the case is with The Joker.

Villain is strongest where hero is weakest - This is often tied into a hero's fatal flaw, and therefore can be quite powerful if applied correctly.  The idea is that whatever your hero's flaw is - whatever his biggest weakness is - make the villain extremely powerful in that area.  Take Luke Skywalker for example.  His flaw is that he doesn't believe in himself.  Darth Vader, on the other hand, is the epitome of belief.  He's the most confident motherf*cker in the galaxy (buoyed by his expertise in The Force).  Because Vader is so strong in the area that our hero struggles with the most, it creates a sense of doubt in whether Luke will be able to defeat him, and those situation tend to be the most compelling to watch.

Backstory - This is a choice.  You don't have to do it.  But backstory adds depth to your villain, and readers/producers/agents tend to favor depth.  They want some info on why your bad guy turned into a bad guy.  Well, here's my take on that.  I think what they really want is to know is something about your villain before the story began.  It doesn't have to be WHY they became a bad person (i.e. daddy used to beat me when I was a kid), it can simply be fucked up pieces of that character's past.  For example, the backstory we get on Hannibal is that he tore people's faces off and used to be a therapist who preyed on his victims.  It doesn't really tell us why he's the way he is, but it adds depth to his character since we know more about him.  I will also say this about backstory.  Be careful about making your villain's situation too sympathetic.  At a certain point, if we're sympathizing with them too much, we don't want to see them go down.  And we have to want to see the villain go down.


And there you have it!  My take on how to create a great villain.  However, like a lot of these articles, I feel like I'm only scratching the surface.  I know you guys have some thoughts of your own on how to create great villains, so throw'em at me.  If there's anything really good, I'll add it to the article! :)






10 Great Scripts That For Some Reason Remain Unmade

type='html'>

I’ve reviewed a lot of scripts here on Scriptshadow, and one of the unfortunate things about the way the blog is constructed, is that whenever I come across a good script that’s been lost amongst the glut of endless projects weighing down the Hollywood sign and everything around it, it’s forgotten less than a week later, as newer fresher script reviews take its place. So I’ve been meaning to look back over my reviews and find a handful of scripts that deserve to stay in the limelight, scripts that I think some ambitious producer or director could turn into a great film. Now I realize that there’s a reason these scripts haven’t been made yet. They’re gambles. None of them has that moist dewy high concept center that make them a “sure thing,” but that’s what makes them such great scripts. They all take chances. And it’s time for some producer to take a chance on them.

MIXTAPE by Stacy Menear
Premise: A thirteen year old outcast finds a mixtape that holds the key to learning everything about her deceased parents. But after accidentally destroying the obscure compilation of songs, she must rely on the song list to find all the music instead.
There’s tough sell and then there’s *tough sell.* If centering your script around a 30 year old good-looking male lead is the best way to get your movie made, centering it around a 13 year old chubby introverted girl is probably one of the worst ways to get your movie made. But this script has more heart in its 119 pages than every movie that was released last summer combined. You immediately fall in love with Beverly, the main character, and when that impossible journey of finding these obscure music tracks looks like it’s going to end in failure, and that Beverly will never truly get to know her real parents, it kills you. Obviously, finding the right actress to play Beverly is key (Chloe Moretz is attached to star but she’s attached to star in a lot of things), but this is one of those movies that I guarantee festival audiences will fall in love with, which should propel it to a strong limited release. Are you listening indie producers?

THE GARDENER by Jay Sherman
Premise: A reclusive gardener’s life is turned upside-down when he’s given a unique plant that exhibits shocking properties.
It’s not too often you mistake a script for another script, sit down to read it, realize it’s the wrong script, but still enjoy it anyway. Yet that’s exactly what happened with The Gardener. Nobody really jumped onto the Gardener train with me when I first posted it back in the day, and I guess that’s because it’s a pretty weird concept, but man is it a fun weird concept. Here’s why I think this movie should be made. Even without the high-concept elements, even without the weirdness, it would still be a good movie, because there’s still a series of compelling real-life storylines going on here, and all of them are relatable. Hey, they made a movie about going into John Malkovich’s brain. Why can’t they make a movie about living plants?

BLUE by Lindsey Rosin
Premise: In 1998, at the height of the Monica Lewinsky scandal, a high school girl becomes a local celebrity when she produces a line of dresses based on the famous blue dress Monica Lewinsky wore while having “relations” with the president.
I love this little story. And I believe it’s the only script on the list that hasn’t been purchased yet. I’ve read a lot of screenplays about high school and I can’t remember one that captured the fear, the confusion, the anticipation, and the excitement of being a teenager as honestly as this did. I also loved how packed the story was. Every character has a purpose. Every storyline challenges our hero. And it’s got one of the more clever indy hooks (with the Monica Lewinsky dress) and superb character work I’ve seen in an indie screenplay. Just a really neat little script.

LONNY THE GREAT by Jay Reiss
Premise: In order to earn the respect of his famous father, a young man must go on a great journey to find his idol, a “Cat Stevens” like 70s alternative-dance icon who’s since gone into hiding.
Granted this would cost a little more dough than the above mentions, here’s why I still think this movie needs to be made: Because Wes Anderson doesn’t write good movies anymore. There. I said it. The cat stevens is out of the bag. But it’s true. Everyone’s just afraid to admit it. He’s copying themes and characters that he’s already written in much better movies, just like what happened with Woody Allen 20 years ago. Lonny The Great is the kind of script a young Wes Anderson would write. It’s funny, it’s quirky, it’s ambitious, and it has an interesting main character we want to follow. The structure’s all over the place but it’s a testament to how great Reiss is with character that it still works.

HOME by Adam Alleca
Premise: A paranoid delusional ex-convict is left on house arrest in a cabin out in the middle of the woods.
The contained thriller is PLAYED OUT. Right? Wrong. It’ll never be played out. Because you can always shoot contained thrillers for 1/20 the cost of normal movies. That’s never going to change. The problem is, everyone is writing them. So how do you stand out? I’ll tell you. You create interesting characters we care about (can’t spell “character” without… “care”), introduce exciting plot twists, and always keep the reader guessing. Home does this better than any contained thriller I’ve read all year. The gimmicky set up had me convinced this was going to be more “been there, done that,” but the execution (even when it goes off the rails at the end) was superb.

SUPERCONDUCTING SUPERCOLLIDER OF SPARKLE CREEK, WISCONSIN by David Koepp and John Kamps
Premise: A secret supercollider underneath Sparkle Creek, Wisconsin starts wreaking havoc on the small town.
This was a HUGE spec sale from David Koepp and John Kamps (2.5 mil!) back in 2001 so this is hardly a “little known” script, but what surprises me is just how dead the project is. This is a great idea for a movie! We’ve never seen anything like it before. And not only does it have that high-concept hook, but it wouldn’t be expensive to make either. It’s set in a small town. And all of the effects are basic shit filmmakers 20 years ago could’ve pulled off in-camera. So those won’t be that expensive. The bigger problem here is with the main characters. They’re not interesting. Their love story isn’t interesting. But that can be fixed. It’s not hard to come up with a compelling love story with tons of conflict set in a small town. I think of all the scripts I’m highlighting today, this one has the biggest chance for success.

PASSENGERS by Jon Spaihts
Premise: A spacecraft transporting thousands of people to a distant planet has a malfunction in one of its sleep chambers. As a result, a single passenger is awakened 90 years before anyone else. Faced with the prospect of growing old and dying alone, he wakes up a second passenger who he's fallen in love with.
Well well well, isn’t this a surprise? Those of you who’ve been reading Scriptshadow fore-ev-ah know that I did not get swindled in by this Black List favorite that was the belle of Hollywood’s ball (and Keanu Reeve’s eye) when I first read it. But after recently engaging in an hour long conversation with a writer who loved the script, I started to see it in a whole new light. Although the logic problems in the script kill me (there’s no backup plan for someone accidentally coming out of cryo-sleep early???), this is a love story we’ve never seen onscreen before. Imagining these two tiny people walking around this vast empty ship --- I think it could be iconic if done with the right director. And because there’s only two characters, some clever green screen would actually make this cheap to shoot. One thing I didn’t give enough credit to Spaihts for in my initial review was, he wrote a unique story. And in a world where everything is copied, remade, and reimagined, you have to give him credit for that.

UNTITLED CHEF PROJECT by Steven Knight
Premise: A manic narcissistic workaholic chef tries to get back into the restaurant game after a much publicized meltdown many years ago.
Of all these scripts, the one I’m the most shocked hasn’t been made yet is this one. I mean, whoever plays the title role in this movie is going to win an Oscar. Hands down. It’s the kind of stuff actors’ dreams are made of. And it’s funny. This movie is so damn funny! And I love the love story here. It’s so unconventional and fresh. As fresh as the food that’s prepared at our hero’s restaurant. There is no doubt in my mind that this would be a great film. So why the hell has everyone abandoned it?? This is not the kind of project that deserves to be lost in Development Hell. Find your lead actor, whether it be Denzel, Russell Crowe, Mel Gibson, Tom Hardy or whoever and start production on this tomorrow! Before my food gets cold. You’re really dropping the ball if you don’t get this made!

OH NEVER SPECTRE LEAF by C. Ryan Kirkpatrick and Chad Musick
Premise: After a freak plane crash, an awkward teenage boy must enlist the help of a sexually frustrated dwarf, a smokin' hot cyborg, and an idiot in a bunny suit to defeat the Nocturnal Wench Everlasting and restore sunlight to the bizarre land of Spectre Leaf.
Okay no doubt this would cost a little extra cash, but in my biased opinion, Spectre Leaf is a thousand times better than all these mash-ups hitting the airwaves right now. My problem with those projects (Snow White and the Huntsman, Peter Pan, Abraham Lincoln: Vampire Hunter) is that they’re sheep in wolf’s clothing. They promote themselves as different, yet they’re as tame as a Wednesday evening Justin Bieber concert. I promise you that there is nothing tame about Oh Never Spectre Leaf. These guys pull no punches and rarely write what you think they’re going to write. True, while the overabundance of adrenaline will (and has) turn off some, the non-stop streaming of imagination these two put into every page means there isn’t a boring moment to boot in Spectre Leaf.

THE NUMBERS STATION by F. Scott Frazier
Premise: A black ops agent is assigned to protect a female operator who works out of a “numbers station” deep in the Arizona desert.
I’m not really a minimalist fan because if movies go on for too long without much happening, I start jonezin for some story. But in this minimalist thriller, the slow build-up helps escalate the tension and suspense required for the second half of the story to work. I’m not in love with the draft I read, but I loved where it could go with a few rewrites. I wouldn’t mind the numbers, and their secret meaning, to be tied in closer with the plot, so that our protagonists are not only fighting for their lives in the end, but also realizing the much bigger implications involved. Of course, one of the reasons this thriller is so charming is that it doesn’t give you all the answers, forcing you to figure out some key pieces of the story on your own. Most writers don’t know how to pull this off, but Frazier understands the balance perfectly. I’d love to see this movie get made.

There are plenty of other scripts I could’ve pointed out. The Ornate Anatomy Of Living Things, Junior Executive, Sunflower. All great scripts. But they’ve already gotten a lot of play on the site. I was hoping to dig a little deeper, and when I went back through all my reviews, I was surprised by how powerfully some of them affected me. Passengers, for example, is a script I was never into, but when I went back to it, I realized that I remembered every scene. That told me there was something more going on there. For that matter, all of these scripts stayed with me in some way, and I’ll be really excited if a few producers out there see the same thing and get these projects where they belong, at a Rodeo Drive intersection under a green light.

Blog Archive

Blogger tarafından desteklenmektedir.